Showing posts with label Walkthrough. Show all posts
Showing posts with label Walkthrough. Show all posts

Sunday, December 4, 2011

Brian Lara International Cricket 2007 Cheats

Brian Lara International Cricket 2007 Cheat: Cheat List

Insert the following passwords for the desired result…





  • BOWLEDHIM - Unlock all Classic Matches

  • CAUGHTANDBOWLED - Unlock all Bonuses

  • GONEFORADUCK - Unlock all Classic Players

  • SLEDGING - Unlock Art Gallery

  • STUMPED - Unlock Classic XI Challenge


Games-downloadlinkz



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Friday, November 25, 2011

Cultures Cheats

Cultures Speed Up the Game

To make the game go faster, press F2. Then type "funspeedup." A pair of legs will appear in the upper left corner of the screen when the coes is entered correctly.

Cultures See the Whole Map

To see the entire map, press F2 during gameplay and type "funexploration".

Cultures More Stuff

To get five of each item (in all of the storage facilities) press F2, then type "funfillup". Boo-ya! More stuff.



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Thursday, November 10, 2011

Fate: Traitor Soul Cheats

Fate: Traitor Soul Cheat: Cheat Codes

Press CTRL+SHIFT+~(or the key above Tab) to bring up the cheat console. Enter the following codes and text appear next to the question mark in the lower corner. Press ENTER after each code.



  • Fame - Add 1000 fame points to your character

  • Experience - Adds 5000 experience points to your character

  • Gold - Add 500000 Gold

  • Blood - Display red blood

  • Ascend "X" - Ascends X number of levels

  • Discoverall - Completely reveal the current dungeon

  • Fountain of Wellness - Summon a fountain that will replenish both your health and your mana

  • Fountain of Health - Summon a fountain that will replenish your health

  • Fountain of Mana - Summon a fountain that will replenish your mana

  • Fountain of Stamina - Summon a fountain that will replenish your stamina

  • Shrine of Learning - Summon a Shrine that will randomly give either positive or negative effects to a character's stats

  • Fate Statue - Summon a statue that, when activated, will either give a unique monster, or 2 random gems

  • Dumpmap - Create a text description of the current map as a maze.txt file, which can be found in the game's installation folder

  • Magic Anvil - Summon an Anvil that will randomly imbue either a positive or negative magical effect on an item

  • Descend X - Descends X number of levels

  • Levelup - Gives you one experience level

  • God - Gives you ten experience levels and eight to your pet

  • Noblood - Replaces red blood with star particles

  • Heal - Restores all of your health

  • Large Chest - Summon a large chest with nothing in it

  • [Creature Name] - Summon the given creature

  • [Item Name] - Summon the given item name

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Tuesday, November 8, 2011

Gene Troopers Cheats

Gene Troopers Cheats, Gene Troopers Cheat Codes, Gene Troopers Hints, Gene Troopers Secrets,Platform: PC, Gene Troopers Cheat: Cheat ListThe following information is unverified, and because it involves some changes of your game files, you can attempt the following at your own risk.First, to bring up the in-game cheats console, you need to add your target to the Gene Trooper shortcut. So, for example, C:\Program Files\Playlogic\Gene Troopers\GT.EXE –console, for instance.

Then, when playing the game, press the tilde (~) key to bring up the cheats console. Insert the cheats below for the desired results (keeping in mind, once again, that the following cheats come to us unverified).
  • give ammo - Give Ammunition

  • give dna - Give DNA Points

  • give health - Give Life

  • god - God Mode

  • maplist - Unlock All Levels

Gene Troopers Download

Geneforge 5: Overthrow Cheats

Geneforge 5: Overthrow Cheats, Geneforge 5: Overthrow Cheat Codes, Geneforge 5: Overthrow Hints, Geneforge 5: Overthrow Secrets, Platform: PC, Geneforge 5: Overthrow Cheat: Cheat ListBring up the cheat console with Shift-D to open the cheat dialogue and enter a code below for the desired effect:
  • shieldsup - Bless party

  • pleaselikeme - Erase criminal record

  • giveasnack - Cake

  • iampoor - Money

  • iamweak - XP

  • healmenow - Heal party

  • whereami - List character's current zone and coordinates

  • showmeall - Mark characters on your minimap

  • dontshowmeall - Deactivates minimap marks

  • clearthisarea - Mark current area as completed

  • iloverebels - Good terms with the Rebels

  • ihaterebels - Good terms with the Shapers

  • rechargeme - Refill energy and essence

  • resetbugs - Reset Shredbugs

  • exitzone - World map

Geneforge 5: Overthrow

Gothic II Cheats

Gothic II Cheats, Gothic II Cheat Codes, Gothic II Hints, Gothic II SecretsGothic II Cheat ListDuring the game, press C then type marvin. Press C again to exit the menu then press F2 to drop a developer console:
  • Cheat Full: Player is Healed

  • Cheat God: God Mode On

  • Cheat God od: God Mode Off

  • Edit Abilities: A menu will appear; type the ability, then the value

  • Goto Waypoint [destination]: Teleport to destination entered after cheat

  • Toggle Time: Toggles Game Time

  • Toggle Inertiatarge: Affects player inertia

  • First Person: first person view

  • o: Get close to somebody until you see their name in the top of there head and press o. You should be him.



Gothic III Download

Sunday, November 6, 2011

F-16 Multirole Fighter Cheat Codes

F-16 Multirole Fighter Cheat Codes

Unverified. Press the T button for the message prompt and type:

  • you got what i need - Unlimited ammo

  • food goes here - Reload plane

  • big gulp - Refuel plane

  • youre here forever - Invincible

  • damn that corner - Can't crash

  • chiliburger - Repair plane

  • spindive - Can't be hit

  • upside down - Auto level fly upside down

  • paperairplane - Paper airplane

  • water boy - Can't crash in water

  • show throttle - Display throttle

  • show mach - Display speed in Mach number

  • show velocity - Displays airspeed

  • show ground speed - Displays ground speed

  • show fuel - Display fuel gauge

  • show fuel usage - Display fuel as consumed percentage

  • show aoa - Display angle of attack (deviation from surface of the ground)

  • blackout - Toggle blackouts on and off ... over G

  • flameout - Toggle flameouts on and off ... engines to stop

  • flatspin - Toggle flatspins on and off ... dogfight away

  • patsux - Displays dev in-joke message

F-16 Multirole Fighter Download

Friday, November 4, 2011

Half-Life 2: Episode One Cheat

Half-Life 2: Episode One Cheat: Cheat List

Bring DOWN the console and enter “sv_cheats 1”.



  • No damage: god

  • Never Die: buddha

  • Infinite power for your suit: infinite_aux_power or sv_infinite_aux_power (Outbreak)

  • All weapons and ammo: impulse 101

  • Kill all npc’s in the area: npc_kill

  • Enemies don’t attack: notarget

  • Walk through walls: noclip

  • Spawn a scout car: ch_createjeep

  • Spawn an airboat: ch_createairboat

  • Spawn an airboat: impulse 83

  • skulls: impulse 102



Half-Life 2: Episode One Cheat: Dev Cheats

Bring DOWN the console and enter “sv_cheats 1”.



  • cl_drawhud: removed

  • Wire frame models: mat_wireframe1

  • Only objects effected by physics are wireframe: vcollide_wireframe 1

  • Draw game triggers: showtriggers_toggle

  • Draw normal maps: mat_normalmaps 1

  • Draw surface materials: mat_normals 1

  • Turn off bump mapping: mat_fastnobump 0

  • impulse 200: removes weapon model from the screen



Half-Life 2: Episode One Cheat: Portal Gun Hack

This process modifies your game files, so make back-ups of the proper files and directories before attempting this hack.

You need both Portal and Half-life 2 for starters. Install or re-install both games now.





Back up your Portal directory. Unless you changed the install path, the directory is in ...\Steam\steamapps\(your_username)\portal. If you make a mistake during this hack, you may need to re-download Portal through Steam (or at worse, Half-life 2 through Steam).





Download and install GCFScape if you do not have it already. This program allows you to access the cached game files for games using the Source engine.





Head into the directory ...\Steam\steamapps\ for all the available GCF archives available. Open the file half-life 2 content.gcf via GCFScape. Click the hl2 folder on the left pane of the GCFScape Explorer window. Right mouse click maps and select the command Extract to place all the contents of the maps folder into the directory ...\Steam\steamapps\the_great_bundini\portal\portal. This merges Half-life 2 maps with the Portal map folder.





Repeat the above step with the scenes folder via GCFScape.





Boot up Steam to run Portal. Drop the developer console with ‘~’ (you may need to enable it under your keyboard options or enable it via the -console command switch on the executable's shortcut).





On the developer console, type maps * to list all the available maps; this should inclde the Half-life 2 maps imported from the previous steps. Type map and then the name of that map (i.e., map d1_canals_01).





Once the map is loaded and you can play, drop the console and enable the cheats for Portal by entering sv_cheats 1. Give yourself all weapons (including the Portal Gun) by entering impulse 101. You may need to input upgrade_portalgun to enable you to fire both portals.





Enjoy the havoc. Note that this hack also works with Episode 1 and Episode 2. You will notice that while NPCs from Half-life cannot pass through portals, all other inert objects (including yourself) and weapons fire will pass through with no problems.



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Half-Life 2: Episode Pack

Half-Life 2: Episode Pack Cheat: Cheat List
Bring up the in-game cheats console during gameplay by pressing the tilde (~) key. Then, insert the cheats listed below for the desired result.

  • firstperson - Play in first person
  • give item_healthkit - Spawn a health kit
  • give item_healthvial - Spawn a health vile
  • give npc_alyx - Spawn NPC Alyx
  • give npc_barney - Spawn NPC Barney
  • give npc_citizen - Spawn NPC Citizen
  • give npc_kliener - Spawn NPC Kliener
  • give weapon_frag - Spawn a grenade
  • give weapon_pistol - Spawn a pistol
  • give weapon_rpg - Spawn an RPG
  • give weapon_shotgun - Spawn a shotgun
  • thirdperson - Play in third person
  • create_flashlight - Illuminate area

Half-Life 2: Episode Pack Download
  • video games
  • game
  • Half-Life 2: Episode Two Pack Cheat and Code

    Half-Life 2: Episode Two Cheat: Portal Gun Hack

    This process modifies your game files, so make back-ups of the proper files and directories before attempting this hack.

    You need both Portal and Half-life 2 for starters. Install or re-install both games now.





    Back up your Portal directory. Unless you changed the install path, the directory is in ...\Steam\steamapps\(your_username)\portal. If you make a mistake during this hack, you may need to re-download Portal through Steam (or at worse, Half-life 2 through Steam).





    • Download and install GCFScape if you do not have it already. This program allows you to access the cached game files for games using the Source engine.

    • Head into the directory ...\Steam\steamapps\ for all the available GCF archives available. Open the file half-life 2 content.gcf via GCFScape. Click the hl2 folder on the left pane of the GCFScape Explorer window. Right mouse click maps and select the command Extract to place all the contents of the maps folder into the directory ...\Steam\steamapps\the_great_bundini\portal\portal. This merges Half-life 2 maps with the Portal map folder.

    • Repeat the above step with the scenes folder via GCFScape.

    • Boot up Steam to run Portal. Drop the developer console with ‘~’ (you may need to enable it under your keyboard options or enable it via the -console command switch on the executable's shortcut).




    • On the developer console, type maps * to list all the available maps; this should inclde the Half-life 2 maps imported from the previous steps. Type map and then the name of that map (i.e., map d1_canals_01).

    • Once the map is loaded and you can play, drop the console and enable the cheats for Portal by entering sv_cheats 1. Give yourself all weapons (including the Portal Gun) by entering impulse 101. You may need to input upgrade_portalgun to enable you to fire both portals.

    • Enjoy the havoc. Note that this hack also works with Episode 1 and Episode 2. You will notice that while NPCs from Half-life cannot pass through portals, all other inert objects (including yourself) and weapons fire will pass through with no problems.


    Half-Life: Opposing Force

    Half-Life: Opposing Force Invincibility

    Enable Cheat mode, then press tilde [~] and enter "/god" at the console window.

    Half-Life: Opposing Force Select level

    Enable Cheat mode. Then press [~] and enter "/map name" at the console window, where name is one of the map names below.

    Maps:

    Training



    • Ofboot1

    • Ofboot2

    • Ofboot3

    • Ofboot4



    Regular game

    Generally, single player maps have the following form:



    of<0-7>a<0-5>letter





    A few valid map map names are, "of0a0", "of1a4b" and "of6a4".





    Half-Life: Opposing Force Cheat mode

    Load the game using this command line:

    hl.exe -dev -console -game gearbox

    or

    SierraHalf-Lifehl.exe -console +sv_cheats 1 -game gearbox

    Press the tilde key [~] to activate cheat mode.

    Half-Life: Opposing Force All weapons and ammo

    Enable Cheat mode. Then press [~] and enter "impulse 101" at the console window.

    Half-Life: Opposing Force Disable clipping and flight modes

    Enable Cheat mode. Then press [~] and enter "/noclip" at the console window.

    Half-Life: Opposing Force Create item

    Enable Cheat mode. Then press [~] and enter "give item" at the console window, where item is the object you wish to create. Example:

    Give weapon_knife





    Object list



    • Ammunition Ammo_556

    • Ammo_772

    • Weapons Weapon_displacer

    • Weapon_grapple

    • Weapon_knife

    • Weapon_pipewrench

    • Weapon_eagle

    • Weapon_M249

    • Weapon_Shockrifle

    • Weapon_Sniperrifle

    • Weapon_SporeLauncher

    Half-Life: Opposing Force Download

    Halo: Combat Evolved Cheat and Code

    Halo: Combat Evolved Cheat: Mods for Halo, Not CE.

    NOTE: It is always a good idea to back up your files, if you make mistakes you can reinstall.

    You will need HaloMapTools V3

    Once that is extracted and installed forget about it (close it out or something) and go to 'My Computer' the locate where you installed halo somewhere in the C drive (most likely 'Prog Files' then 'Microsoft Games' then 'Halo'). Once you open up the file 'Halo' (not CE) you will see some other files such as "shaders" and "maps" and some stuff, but the one you want is the one named 'maps'. Copy that entire folder (all the maps) and paste them in a new file titled 'backups' and then minimize that so you can see your desktop. (this will be your backup map folder). OK now that that’s done we can move on to modding...





    Now open up HMT3 and open the folder 'HMT.v3.ReleaseCandidate' (if u cant find that it the 2nd one down) and then click on HMT3's icon (it might be books or a window and dont worry if a notice pops up) and HMT3 will open. Now click file and open then again locate your maps folder (not your backups! the originals)(it may be easier just to insert halo and click on the cd drive to locate the maps) and open a map you would like to mod (cant mod bitmaps.map). Once selected a lot of word closed folders will come up on the left. If you want to make things happen such as a pistol shooting rockets go to the one named Projectiles (don’t worry about big words just click on +/-) and click on the + to its left. Now a lot of things should have opened and things such as:





    vehicles\banshee\banshee bolt

    weapons\assault rifle\bullet

    ...should have come up. Those are the projectiles for each weapon. So lets say you want a needler to shoot pistol... well all you basically need to do is switch the projectiles huh... exactly but there are 2 ways to do this. I find the easiest way is to copy and paste the META (numbers) in the top left. So to make the needler shoot pistol you would copy the pistols META and paste it into the needlers META then click save and your done. And before you try out your mod on halo you need to make sure that you press close map file at the bottom otherwise halo will freeze. But wait there is a second way: you can click on swap next to the projectiles META and then choose the projectile you want it to shoot then again press save and close the map file.





    Also in the TAG EDITOR on the left when you select a projectile you are able to change the speed, arch, and alot of things as well as the projectiles life span. So you can make plasma shoot as fast a bullet or faster or slower.





    Halo: Combat Evolved Cheat: Cheat List

    These cheats are ONLY for the Custom Edition of Halo: Combat Evolved.





    Open the properties window of the Halo shortcut and add “ -console –devmode” after the target. Start the game with the -console -devmode command line parameter. Press ~ during game play to display the console window, then enter one of the following codes to activate the corresponding cheat function. Codes do not work in online games.





    Instant deaths for enemies that see player: cheat_medusa <0 or 1>

    Set game speed game: speed <0-20>

    Clear console window: cls

    Unlimited ammo and no overheating for weapons: cheat_bottomless_clip <0 or 1>

    Unlimited ammunition: cheat_infinite_ammo <0 or 1>

    Super jumps: cheat_super_jump <0 or 1>

    Possess touched character: cheat_bump_possession <0 or 1>

    Invincibility: cheat_deathless_player <0 or 1>

    Spawn Warthog: cheat_spawn_warthog

    Spawn all power-ups: cheat_all_powerups

    Spawn all vehicles: cheat_all_vehicles

    Spawn all weapons: cheat_all_weapons

    Teleport player to current camera position: cheat_teleport_to_camera

    Quit game: quit





    Halo: Combat Evolved Cheat: God Mode

    Before you double click on the Halo Icon, right click on it and choose properties. Then change the target by adding -console. Do not include that switch in the command line quotation marks.





    Boot Halo through this shortcut and drop the console using the tilde key. Enter god 1 for invulnerability. (Unverified)





    Halo: Combat Evolved Cheat: Access All Levels

    To access all of the levels in the game, you have to mess with your game directory, which could cause problems with your game or cause other problems. Therefore, attempt this at your own risk.





    1. Create a new profile

    2. From Windows, locate the 'checkpoints' directory for the newly created profile. You will find this in the My Documents folder (such as D:\Documents and Settings\...\My Documents\My Games\Halo\savegames\All_Levels\checkpoints)

    3. In this directory create a text file called checkpoint0.sav with the following text included: 0,0,0 0,0,0 0,0,0

    4. Repeat the previous step until you have ten files named checkpoint0.sav ... checkpoint9.sav and for each file change the first number on the first line to indicate the level (such as 0 The Pillar of Autumn)





    1 - Halo

    2 - The Truth and Reconciliation

    3 - The Silent Cartographer

    4 - Assault on the Control Room

    5 - 343 Guilty Spark

    6 - The Library

    7 - Two Betrayals

    8 - Keyes

    9 - The Maw

    So, for instance, for 'The Maw' level, you will have a file called checkpoint9.sav with the following text:





    9,0,0

    0,0,0

    0,0,0





    5. Now, select Campaign and Load Game. You should now have access to all the main game levels.





    Halo: Combat Evolved Unlockable: Different Ending

    Beat Halo's Campaign on Legendary to see a slightly longer ending movie.





    Halo: Combat Evolved Hint: On Top Of The World

    On the Silent Cartographer level, go anywhere where there is an overshield, and bring a warthog with you. It's best to do this in co-op because it's easier to collect the grenades and "initiate launch-off". Get as many grenades as you can, and have your partner kill you, and vice-versa to get the grenades into one big pile. (Make sure this is *near* an overshield.) Drive the warthog onto the grenades and try to position it to where it would fly up on top of the level. Before you do anything else, make sure you get a checkpoint. Have your buddy pick up a grenade and toss it under the warthog, and RIGHT as he throws it, pick up the overshield and get into the warthog quick. If you get into the warthog while the overshield is charging, you should get blasted upward unharmed. You should reach the top of the level. If not, reposition the warthog, or get more grenades. When you're up there, kill your friend with the plasma pistol from long range, and he should appear up there with you. Have fun!

    Halo: Combat Evolved Hint: Silent Cartographer Shorcut - Squally's Jump

    In "The Silent Cartographer" there is a sizeable shortcut. It involves a large jump which can easliy kill you, but, with an Overshield, saves you some time.





    First off, when you battle at the entrance to the main building on the island (the one where the door becomes locked shut), make sure to leave the nearby Overshield. After you have unlocked the door, return, and still do not use the Overshield. Kill the Jackals and hunters, then finally grab the Overshield. From there, enter the base, and hang a right to the structure jutting out from the wall. Here you can see each of the levels of the compound. Take good aim, and jump to the second lowest level. If done right, you will lose all of your Overshield, but you will land on the level above the Silent Cartographer. From here, peer over the ledge where the edge of the platform changes direction. below you is another Overhield. Simply drop down onto the Overshield, and not only will you still be alive, but your shields will be at 300% once again. Turn around you'll be at the Silent Cartographer!





    Halo: Combat Evolved Hint: Hidden Music

    In assault on the control room near the end of the level on the rock road there will be a banshee steal the banshee and look behind you. if you look up you will see 3 sniper spots a bottom, middle, and top go to the middle one with the banshee land carefully and go to the right side and look at the blue light wait a while and you will hear a hidden track.





    Halo: Combat Evolved Hint: Hidden Area

    In the chapter where you must find Capt. Keyes in the swamp, there is a secret area you can access right from the beginning.





    When Foe Hammer says “The Last transmission from the captain's drop ship was from this area. That was over twelve hours ago.” immediately start pressing your grenade throw button. Whatever you do, DON'T MOVE! After a few seconds, the drop ship will take back off, and you'll still be in it. It flies for about 20 seconds then crashes. Press X to exit the drop ship.





    Now walk directly away from the ship until you reach a clearing. Head towards the center and out of the fog you'll see a lone marine standing there! He won't move or say anything, unless you shoot him in the foot w/ your pistol.





    Halo: Combat Evolved Easter Egg: Talking Grunt

    WARNING: You may need to restart this stage if you pursue this easter egg.





    In the last level of Halo, you'll arrive at a second grouping of tunnels after the dropship pick up goes awry.





    Take the first tunnel on your right and there should be a fork leading to a dead-end half way through. If you head partly that way, you can hear a grunt talking about something phenomenonally droll.





    Halo: Combat Evolved Easter Egg: Random Bull

    Go to create a new account and type in .fortune for a name. As soon as the name is completed, a random message will appear on the screen. Re-enter the name for another message.





    Halo: Combat Evolved Easter Egg: Megg

    'The Megg' is one of the hardest easter eggs in Halo. After all once you see the Megg, its game over. Start a game on the Pillar of Autumn while on legendary difficulty. Jump on the cryo tube Master Chief comes out of. Jump on the shield recharger thing. Then, jump on the walkway. You'll see some barrels. Jump on the top one. Wait for that guy that woke you up to die, then jump down. Get to the captain and shoot him. As soon as Cortana says, 'rampant', find the door the invincible marines came out of. If you can get past them, another door will open. The Marines can't get you while you're in here. Look up at the 'M' made out of bullets. After you see it you're trapped and the marines now can kill you. Like I said once you see the Megg, you die.





    Halo: Combat Evolved Easter Egg: Rex

    On the last level the Maw, on the last checkpoint, when you go off the big jump onto the small bridge, drive the warthog so a quarter of it is off the bridge. Jump on top of the warthog and jump on top of the wall on either side (the one closest to you) and follow it up to an upper, smaller bridge. There are two hall ways and go in the one with blood in it. Look to the right and you will find the name Rex written in blood.





    Halo: Combat Evolved Download

    Genji: Days Of The Blade PS3 Game Cheats

    Genji: Days Of The Blade PS3 GameCompletion bonusesSuccessfully complete the game on the Normal difficulty setting to unlock the "Movie Viewer" and "Sound Test" options under the "Extras" menu.Infinite MashoganeAfter winning the battle on the beach against the minor Boss that resembles a giant crab and you can move onward to the next area, save the game, but do not proceed ahead. Instead, backtrack to the beach and defeat the enemies modified with the Mashogane. They will not stop respawning, and will provide an unlimited amount of Mashogane to boost your weapons attacks to their maximum at this point. Kill off a good number of them, then when a large number of enemies are present, use your Kamui to take them out. This may also give you a healing item such as a Miracle Pill or Tengu Herb. Note: Retreat back to the save point whenever your health gets low. Do not use your healing items as you will need them for the Boss fight that is just past the save point near the Soul Gate.

    Easy kills



    When there are many enemies that are grouped together, use Shizuka and equip Fleck. Then, run toward the enemies. Press Triangle while running. Try to hit an enemy with more health than the others. This attack deals damage but also plants a bomb on the enemy. Hit the enemy with any other attack to detonate the bomb. The explosion of the bomb does not hurt you.



    When fighting a Juggernaut, use Benkei. Equip Benkei's club and hold Triangle until his club glows and sparks. Then, release Triangle and charge into the Juggernaut. Be careful not to press R1 before holding Triangle.



    While in Kamui mode, press Circle if the "Circle" symbol appears instead of any other attack. This deals more damage. If the "Circle" symbol does not appear, then choose another button (for example, Triangle) and press Circle afterwards. This deals more damage.

    Quick knock down recovery



    When you get knocked down, press X to get up. If timed correctly, just as you hit the ground, you will jump back up. If you do not time it correctly, press all buttons a few times to get up more quickly.

    Longer jumps



    To perform longer jumps, use Shizuka and equip Fleck. Run in any direction and jump. Just before you start falling back down, press Square and the direction you wish to travel. This attack will make Shizuka float forward in the air for a brief moment.

    Greg Hastings' Tournament Paintball Xbox Game Cheats

    Greg Hastings' Tournament Paintball Xbox Game CheatsFree pc games download, free download full version, free games download, pc game free download  Cheat modeDuring single player tournaments, the following options can be turned on or purchased if you have a fully maxed out player at the cost of 25 experience points each: "God Mode", "Slow Motion", and "Extra Team Decals". All of these options are accessed for arcade mode by going into the "My Character" menu selection and pressing White after your player has been maxed out. Additionally, if you get first in every tournament you will be able to choose two of the three options.

    Note: This will not work if you use the "Get to the top of the tournaments" trick to get to the finals of any tournament; you will only be able to choose one of the three options.



    Select any pro player in single player mode

    Go to the "My Character" screen, then hold Left Analog-stick Left or Left Analog-stick Right while tapping Y. This will change your character to any pro of your choice. Alternately, hold Left Analog-stick Left and press White. Note: This will not work if your stats are at max; Pro Players must also be "unlocked".

    All characters



    Play all of the single player mode tournaments, and place in the top three in each event to unlock all characters.

    Bronze goggles and marker



    During the tournaments in the pro series you will receive bronze goggles and a bronze marker for finishing in first place in the first two tournaments.

    Silver goggles and gun



    Win the third and fourth tournament in the pro series to get the silver goggles and silver gun.

    Gold goggles and gun



    Win the fifth and sixth tournament in the pro series to add the gold goggles and gold gun to your gear bag.

    Anodized R7



    After obtaining the Bronze, Silver and Gold marker, look very closely at it. If you look close enough, it is just an anodized R7 marker. However, the Solid Bronze is not as good as the R7. The Solid Silver and Solid Gold are a lot better than the R7.

    Get to the top of the tournaments



    First, get past the second five man novice tournament. Then just before you start the semi-finals or the finals of this tournament, save the game. You can see what level you are going to play before you actually play it. Press White and your game should be saved. Then, go back to the tournament that you were at before. You should now be at the semi-finals or the finals where you were before (past the second five man novice tournament.

    Get out of netted field and shoot people



    On any match, including Xbox Live, go up and get as close to any netted boundary while playing the game. Look as far down as possible. Then, press B to dive. While diving, press Right Analog-stick Up, which will make you look up. Your screen will glitch, with you looking straight up and the screening twitching. When this happens, press Left Analog-stick Up + Right Analog-stick Down. You should now be out of the net. When you look back at the net, it is not there. You can still shoot people in the netted area, but they cannot shoot you. Note: This is not easy to do, and may require some practice.

    Reload on the run



    Once you get all your Reload maxed out, you will be able to reload while you run, return a flag, or do anything else.



    Easier view



    When playing in a tournament, press Left or Right on the D-pad to see to the left or right.

    Browse songs



    While playing the game, press White, then press L or R to browse between songs. To exit the song browsing, press White again. Note: The game is not paused during this time, and you could get shot.

    Extra logos



    If you select the extra logos option with 25 exp., you will have the choice of the following six logos:



    Bear with flowers named cute.

    Ball on fire

    Woman with a paintball gun named Mudflap

    Skull head

    Tiki guy

    U.S.A. round flag



    Rollie



    Hold L, press A, then press Down until you are lying down. Then, quickly release L then hold L. If you done correctly, your gun will move to ether the top left or to right of your screen.

    Duck Walk



    Hold L, press A, then press Down until you are crouching (not lying down). Then, release L and hold L. If done correctly, your gun will move to the top left or right of your screen.

    Torso Cutoff



    Use the Right Analog-stick to look as far up as you can, then dive (press B) and look down at the same time. Once you are on the ground, release Down and you will slowly sink.

    Freeze game



    Go to "Team Manager" in single player mode. Press Y instead of A to look at one of your player's details. When a character is selected, quickly tap Y and press Left Analog-stick Left. The game will freeze and you will have to restart your Xbox to exit. Pc game free download, free download full version, free games download, Free pc games download full version

    Gun Xbox Game Cheats

    Gun Xbox GameFree pc games download, free download full version, free games download, pc game free download Completion bonusesSuccessfully complete Story mode, then go back to the first area in the game (Blackfoot Territory). Locate the higher boulder that leads up to a ledge and a gap. While on a horse at the left side of that boulder, jump and use your spurs until you land on top of the boulder. Then, get onto the ledge and go across the next two areas. Stand between the two rocks in the water and hold L + R + A until the confirmation sound is played. Press Start to enter the options screen and a new option named "Gun" will appear. Once selected, you can replay any main mission or side mission (from checkpoints if desired), view the intermission sequences, and toggle the help messages. Note: You will have your current weapons, items, and skills when a mission is replayed.



    Successfully complete Story mode to unlock Magruder's seven barrel Nock gun. Successfully complete Story mode and all side missions (100% completion) to unlock Reed's armored horse and Magruder's Cannon Nock gun. This horse cannot be killed and if ever lost, it will return to the mine. This horse also does not lose any health from sprinting.

    .69 Ferguson Rifle



    Defeat Hollister to unlock the .69 Ferguson Rifle.

    Apache Shirt



    Successfully complete the Hunting missions to unlock the Apache Shirt.

    Cavalry Sword



    Defeat Reed to unlock the Cavalry Sword.

    Dual Peacemakers



    Defeat Hoodoo Brown to unlock the Dual Peacemakers.

    Silver Spurs



    Successfully complete the Pony Express missions to unlock the Silver Spurs.

    Infinite health



    Go to the Indian Hunter's hut, which you can find on your map. Then, go to the building to the left of the hut, with the stairs going up the side. Go up the first set of stairs, and continue going straight. You should see a spout-type object coming out of the side of the building. Jump onto that spout, and walk toward the wall of the building. If done correctly, you should go through the wall, and into the inside of the house. There is only a small ledge for you to drop onto inside, so move slowly. When inside, look to your left and you should see three whiskey bottles on the ground. You can pick these up as many times as desired and they will never go away.

    Easy health



    Go to Dodge City, then go to the lower part of the bridge. Follow the path on the other side to reach a beach cave. Look inside for a life power-up which will reappear over time after you leave the area. Note: The cave also contains ammunition and money.



    Go to Hecht Ranch, then go to the shack next to the windmill. There you will find three whiskey bottles which will reappear over time after you leave the area.

    Easy ammunition



    Take a barrel of TNT from the Badlands mine. Locate the abandoned house in the Badlands where the buffalo graze. Go to the back of the house on the outside. Face the chimney (looking west) and place the TNT barrel on the left side of the chimney. Blow up the TNT barrel to open a hole in the ground with ammunition for all weapons. The ammunition will reappear over time after you leave the area.

    Easy money



    You can earn more money on the bounty hunter side missions by capturing bounties alive. When you find a wanted poster that offers more money if you capture them alive and are having trouble doing so, use the following trick. Kill all gang members or bodyguards (if any). If the bounty is on a horse, kill the horse. Get close and melee attack. This will stun the fugitive and present an opportunity to grab them. Then, subdue the fugitive. This will award you more money for each bounty. If you accidentally release him, you can try to melee him and grab him again. However, if you do this too many times or if he has been shot, you may kill him and get less money.

    Easy poker game wins



    When playing Texas Hold 'em inside the Alhambra, you can easily win with or without a good hand. Raise the bid to the maximum. This should make at least one to three players fold. You can then cheat to make your hand better, and if the cheat card is a worse card, just go back to your original hand. Afterwards, keep checking your hands until one of you wins. It should be you most of the time. Do not worry if you lose, as the tournaments are free.



    End of poker cheating



    When playing Texas Hold 'em after the tournaments in the Alhambra, you will no longer have the option of cheating.

    Faster riding



    Hold Dash while repeatedly jumping your horse to travel about double the speed.

    Desecrate Hoodoo's corpse



    After defeating Hoodoo, there will be a intermission sequence showing him dead standing up in a coffin. After the sequence, he will still be in west empire standing in the grave. You can shoot him with your double-barrel shotgun in some areas. You can shoot off his head, arm, and both of his legs, leaving his corpse floating in an up-right coffin.

    Defeating Hollister



    Sneak up on Hollister and shoot him once. Then, run off and get behind a rock on top of risen ground in the middle of the arena. When he is circling the rock you are behind, start circling as well. He will eventually stop and yell at you to come out. He should pace back and forth slowly while you hide behind the rock. When he stops and is not facing you, shoot him in the head. Perform this until the point that he becomes too smart to fall for it again. By then his health should be low enough so that you can run out and keep shooting while strafing. After you have gotten his health down all the way there will be a intermission sequence. Look at your compass at the bottom of the screen. He is the red dot. Find him and he will run at you. Run, but keep firing at him with your pistols and he will die.

    Defeating Magruder



    In the first part of the battle, get your bow ready. Every time Magruder is either next to or on top of the holes in the ground with the blue/green gas coming out of the floor, shoot an arrow into it. When it blows up, it will take some health from Magruder. You must do this a few times. To better judge where Magruder is, look on your radar when you are standing by one of the holes on the floor with the blue/green gas. When you see a red arrow by you and it is near the hole in the floor, shoot the arrow. When it explodes, run. If you take some hits from Magruder, run for a flask to replenish your health. You will most likely run out of arrows, but can find more in the back by the big entranceway opposite of the platform and big pillars that you will need to destroy in the second part of the battle. Keep shooting the arrows at the gas in the floor until Magruder's health bar turns red. After that the second part of the battle will begin. To save a lot of your health during the first part, crouch and stay near the outer ring of rocks. If he stands directly in front of you, shoot about one or two arrows at his feet. This will cause him to lose health. If you got hit by his fire, run and find a flask. The second part of the battle is to collapse the cavern on Magruder. Save the game when you get to this part. Do not worry about replenishing your ammunition. Your sniper rifle, regular rifle, and six shooters will suffice. In order to keep one flask and your health to where you do not need to replenish, stay ducked behind the big rocks where you start. Magruder will throw TNT. Use Quick Draw mode and shoot the TNT. Then, pull out one of your rifles. Use the sights on them. The only way to get Magruder to throw TNT is to hit him in the head. However, it is recommended that you stay and shoot at him from the right hand side of the rocks. That gives you more cover than the left hand side. The trick requires some skill at Quick Draw. This is the only way to get past it this part of the battle. Try to hit all the TNT when he throws it. Try hitting the TNT that looks pudgy -- they provide a bigger boom. The small TNT sticks are good, as when they are hit they will spread out. You can blow the two pillars by Magruder's platform up with them. When he says you are blowing this mine apart, you are half way there. When Cole says there is no one left to help you, the battle is close to over. When he throws the three sticks of TNT and you miss and they land by you, run to the opposite side, and then go back to continue. You have two big rocks to blow up to collapse the cavern. The best way to do this is to hit the TNT when it is thrown when they are close to the rocks above Maruder. By doing this you will complete the battle faster. When the second big rock falls, the battle will be over and you will have completed the game.



    It is not possible to kill Magruder by shooting him, as he is wearing armored plating. Instead, use the bow with exploding arrows. Get Magruder to chase you. As you are backing away from him, shoot an arrow at a geyser as he walks over it. The flammable gas coming from the geyser will explode and damage Magruder until he is almost dead. Then, when he is on the higher level, shoot him in the face with the rifle until he yells, then get into Quickdraw mode. Get ready to shoot the big package of dynamite when he throws it. After shooting a few sticks of dynamite, the roof will collapse on him.

    Defeating Reed



    Never let Reed out of your sight. If he is by himself and you cannot see him, he will gain health. Pc game free download, free download full version, free games download, Free pc games download full version

    Wednesday, November 2, 2011

    Halo Xbox Game Cheats

    Halo Xbox GameRandom messageGo to "Settings" at the main menu, then press Y to create a new profile. Enter ".fortune" (note the period character) as a name. As soon as you enter the last letter of the name, a strange random message will appear. Every time you enter this name, you will get a different message. ".fortune" is a reference to a feature on the Linux/Unix operating system.Alternate ending sequenceSuccessfully complete the last level of the game in campaign mode on the legendary difficulty setting.The new ending features a human and alien fighting hand to hand. The human will say "Its over", and then they hug because they know the explosion will kill them both. Also, the FMV sequence of each battle scene will be slightly longer.
    Alternate dialogue

    Playing on the legendary difficulty setting introduces new dialogue not heard in other modes. For example, after being massacred by a force of Grunts, Jackals and Elites, one of the grunts asks, "Can I have his helmet?". Also, your fellow Marines seem to be a bit more chatty (as well as profane). Also, on the legendary difficulty setting, view the entire first FMV sequence. During the sequence, the General says things very differently when compared to the sequence under the easy difficulty setting.
    Final ending scene

    Successfully complete the game on any difficulty setting and wait for the credits to end. The game will show the Monitor fly across the screen and laugh.
    Instant full life

    This trick works better in co-operative mode. If you need life and you have a partner, wait until you have killed 90% of the enemies around you. Then, have your partner hit you in the back with a gun. You will respawn with full life and assault rifle ammo. In single player mode, you can frag yourself but your weapons might fly across the screen and you will need to find them.
    Avoid falling death

    When you fall into a pit, repeatedly press Y to switch weapons while falling. If done correctly, you will fall, but not die. Also when falling, click the Left Analog-stick to squat just before you hit the ground. If done correctly, you will take less damage.
    Faster reloading

    To reload most weapons faster, press X, then shortly after that press B to melee. Note: For the shotgun this will cause you to stop reloading all together.
    Alternate way to change weapons

    If your weapon change button is Y and your melee attack is B, it can be fun to run up to something while carrying the rifle. Then instead of pressing B, roll your thumb over Y, then B . This will cause the Master Chief to melee with his other weapon without having had to take it out (for example, shooting with the shotgun and clubbing with the rocket launcher). This can also be a sly way of changing weapons.
    Scooping up weapons

    You do not need to stop on top of a weapon to pick it up. Hold X while moving over a weapon and you will swap it without slowing down. It will even interrupt the reloading action initiated when you started holding X.
    Extra ammunition

    If you shoot your fellow Marines you can pick up their ammunition. Make sure to only kill a straggler unless you are prepared to take on all of the Marines. They will turn on you if you kill more than one of them.
    Extra shotgun ammunition

    Take a shotgun that has 12 shots and 0 clips. After you shoot it a few times, you should be able to reload manually. You can do this about ten to twenty times.
    Easy kills

    To kill someone, it is often easier to run him over rather than shooting him. If you shoot him, it will take a few hits. If you run him over, it will take only one hit.
    Double melee attack

    Get a grenade, or play a multi-player game with infinite grenades. Melee, then quickly melee again while throwing a grenade (press B, then just as your character finishes his melee, press the L + B). If done correctly, your character will melee twice, but in-between melees throw a grenade. If your use fragmentation grenades in multi-player mode, other characters will not see you throw the grenade and can easily be destroyed by it. If your grenade is not plasma, it may bounce off your enemy and blow you up as well. Also while running, your melee attacks are stronger, but still not as strong as while jumping.
    Stronger melee attacks

    Jump in the air and your melee attacks will be stronger while you are falling.
    Grenade rain

    Play a multi-player game with infinite grenades. Move forward, look up, and turn, while throwing grenades. If an enemy is approaching, rotate in different directions frantically, and look up and down. Grenades will go everywhere but on you, and amateur players will be surprised and possibly killed. Experts, however, will probably get close enough to kill you unless you get a lucky hit. In any case, if the plan is not fully effective, pick off stragglers with a secret grenade using the "Double melee attack" trick.
    Blue shields

    In some levels there are blue shields that you can hide behind. Opponents cannot see you there, but you can see them.
    Faster Warthog weapon use

    This trick works best in multi-player mode. Drive the Warthog in a straight line. When you see an enemy, jump out of the Warthog. Tap X repeatedly and sidestep to the right. If you are quick enough, you will exit the Warthog and jump on the LAAG gun without stopping, while the Warthog slows down. This also works well on ice, because you keep sliding.
    Moving flipped Warthog

    If a Warthog is on its back, throw a plasma grenade under or near it and the explosion will move it. You may have to try this several times. The Warthog will not explode. Also, in order to flip a Warthog over when it is on its back without wasting grenades, go near it and press X.
    Jumping in a Warthog

    When you jump off into a pit or something else in the Warthog, do not press the gas while in the air. You will go farther and when you land your gunner will not fall out.
    Use Warthog as sniping shield

    When you have the sniper rifle and a Warthog, make sure there is no one on the gun turret. Jump onto the back of the Warthog without pressing X. You can now snipe people by crouching down. This allows you to have a "shield".
    Do donuts in Warthog

    Press Left Analog-stick Forward + Right Analog-stick Right. Note: Try this on the Assault On The Control Room level.
    Warthog fun

    Go to any level or game in multi-player mode that will allow you to have vehicles. Have one player get in a Warthog and have the other do the same with another. Run into each other with the Warthogs and you will go flying in the air, doing flips.
    Jumping in a tank

    In multi-player mode, have you and a friend each get a tank. Run into each other head on until one of the tanks flips over on its back. Then, jump on top of the upturned belly of the tank. Press X and you will be catapulted very high as the tank flips over.

    Wheelie in a Ghost

    While moving, hold A and press Analog-stick Down.
    Double jump

    After you jump, do a crouch. You will stay in the air longer and go slightly higher. This is useful for reaching ledges that you can just barely reach with a normal jump.
    Jump higher

    Use the following trick to get up to higher places, such as good sniper locations. When you jump, crouch and melee at the same time. Also in co-op mode, jump on your teamate's head then jump again. You will jump much higher.
    Flying high

    Select multi-player split screen mode and create a game that has unlimited grenades and only rocket launchers. When you start, go to an outside level and look down as far as you can. Next, run backwards and throw a plasma grenade. It should stick on your foot. Then, shoot the rocket launcher as fast as you can. If done correctly, you will fly up with the plasma grenade exploding while in mid-air, sending you flying higher.
    Flying team members

    When a person gets into the Warthog (gunner's seat), throw a plasma grenade on his body. Move away and watch him fly into the air.
    Flying bodies

    Go to multi-player split screen mode and play a game with unlimited grenades with two or more players. Kill one of the players, then get everyone else to stand in "accurate" grenade throwing range. Have each player throw two grenades on the corpse; this must be timed very accurately. Throw them on the hands, knees, or anywhere else, then step away and watch the body fly.
    James Bond-style vehicle change

    Fly low over a Warthog with the Banshee. Press B to jump out, then press B again when close to the Warthog to land in the driver's seat. This works with all seating positions.
    Survive almost any drop with any vehicle

    Immediately before you go off any high drop, send your vehicle into a 360 circle turn. This works best with the Warthog or Ghost. You can fall an incredible distance and receive no damage.
    Mobile explosion

    When playing two player cooperative or four player multi-player game with teams, have at least one plasma grenade and a Warthog. Have player two stand outside and ahead of the vehicle. Have player one will drive head on at the enemy (human or alien). Have player two throw a plasma grenade on the Warthog as the person is driving. Have player one will hop out, sending the Warthog barreling at the enemy. If timed correctly, you can get both run-over and explosion kills. Note: This also works with the Banshee and Ghost, but can only be done once, as it will destroy those two types of vehicles.
    Flare

    Have at least two plasma grenades when your partner cannot find you. Throw one in any direction and without moving as quickly as possible, throw a second one. The first one will explode, sending the second one flying into the air. The grenade will explode at a very high point, acting as a flare so your partner can see where you are located. Note: Make sure that you do not move in any direction while doing this, or the second grenade will not go into the air, only sideways if anywhere.
    Traitor

    On a level where you can find a group of five or more marines (such as Assault On The Control Room), kill three marines quickly. The remaining marines will call you a traitor (shouting things like "He's loco!") and will start firing at you. If you shoot them, sometimes they will ask you if they owe you money or tell you to clean the mud off your visor. Also, after being considered a traitor, if you want to regain the Marines' trust, find some Covenant and kill them. If you kill enough of them, the Motion Tracker will show Yellow-Green points where your "fellow" Marines are and they will not shoot you, though they may aim at you. Note: This was done in the Halo level.
    Piggyback ride

    Have someone hop onto someone else's shoulders and have the person on top crouch. It looks as if they are getting a piggyback ride.
    Fireworks

    If you have just won a game or would like to celebrate, take two plasma grenades and throw them on the same exact spot. The first grenade will explode, sending the second grenade into the air. After about one to two seconds, the grenade will explode blue.
    Sneak up on radar in multi-player mode

    You can sneak up on the radar by crouching down when running.
    Quick kill in multi-player mode

    When you are facing a partner in multi-player and you cannot find ammunition, sneak up behind him and hit him in the back for an instant kill.

    In split screen multi-player mode, equip you pistol. When you see your opposition, place the aiming circle on their chest. After each shot, aim higher until you are aiming at their head. If done correctly, it only requires three shots to kill and will leave your friends wondering what hit them.

    This is a very interesting way to kill a player in a car. This trick requires is a plasma grenade and a human pistol. If your opponent tries to run you over, dodge him by moving to the left of the car. Try to get into the side seat of the car. Once this is done, throw a plasma grenade down. Jump out of the car and run. The pistol is used for backup. This may take a few times, and a few deaths.
    Defeating Covenants

    When Covenant dropship is getting ready to unload a group of Covenants, throw a grenade into the door as it opens. The blast will kill several of the enemies since they are all in one area. There are places (especially in the first level) where a groups of Covenants are, waiting for you to barge in and start shooting. If you can, sneak to the aliens and throw a grenade into their midst. It is best when a plasma grenade sticks to a Grunt, because he will run behind the rest of his companions. One simple grenade can take out five Covenants.
    Defeating Flood types

    Do not try to take out any Flood types with a sniper rifle. It will simply go through their bodies without killing them. The weapon of choice is the shotgun. You can take them down with one shot. Remember, the closer they are, the faster they fall. On the small crawling Flood, use your assault rifle in short controlled bursts. Once one pops, it will also pop the ones nearby. Save shotgun and pistol ammunition for the working class Flood to drop them fast. It is also a good idea to hit them with your gun after they fall to make sure they are dead. On the fat Flood, use the shotgun to pop them, then clean up with rifle. When you first meet the Flood, they will outnumber you in groups. For the large Flood, use a shotgun, rocket launcher, or most importantly, a fragmentation grenade. Do not use a plasma grenade because they will run towards you and kill you. When you get attacked by the Flood, after you make them fall down the first time, shoot their head off while they are on the ground. They will not get back up.
    Defeating Grunts

    When the Grunts are sleeping you can beat them to death with the butt of your gun without waking up any of the other Grunts. You can usually kill a four to seven of them before an alien spots you. They start sleeping in level 5, Assault on the Control Room. Just remember not to shoot or they will wake up.
    Defeating Hunters

    Normally Hunters are the hardest Covenant to kill, due to their powerful armor and shields. However, even the strongest armor has weak spots. If you look at their necks or backs, you can see an orange spot. Aim for it. One shot with any gun will kill them if you hit them there. The best way to kill a hunter is to use a sniper rifle to zoom in on the orange spot. If you are being chased by a Hunter or an alien with a sword, run backwards while facing the alien. Jump when they try to slash you. Throw a plasma grenade at the alien and it will stick to him. Turn around and run in a zig-zag pattern to make sure he does not catch you in the explosion. If you are playing cooperative multi-player mode, have player two run in front of the Hunter until his back is turned to player one. While the Hunter is trying to turn player two into mush, have player one run up to the Hunter's back and melee attack the orange spot. The Hunter should die with one hit. You can kill the Hunters in a head-on assault. Get in close and use the pistol or shotgun. Aim for the head holding down the trigger. Your first shot(s) will knock back the head, exposing the unarmored neck. One shot in the neck and they will die.
    Defeating Jackals

    Use a photon weapon to destroy a Jackal's shield quickly. When you encounter a Jackal, run up and hit it with your weapon or get out a gun that uses bullets, not energy. When you are a far way away from Jackals and have a sniper, they will sit in the defense position and leave very little uncovered. You will notice that on the right or left is a small notch in the shield. Aim for it and the Jackal population will be severely decreased.
    Satisfying goals and challenges

    Kill a Hunter with a melee attack (let him rush sidestep, then attack).
    Kill a Golod Swordman with a melee attack (hit him with a pistol burst from very close, then immediately attack).
    Run over enemies with a Warhog.
    Blast groups of enemies with a Scorpion Cannon.
    Skip a major part of level 5.
    Shoot down a Banshee with a rocket launcher.
    Shoot down a Banshee from a Banshee.
    Finish the game in legendary mode.
    Playing through the entire game co-op in legendary mode.
    Taking out a friend (not in a vehicle) in multi-player with a plasma grenade.

    Tips for playing in legendary mode

    Get a friend. Have your friend sacrifice himself until the room is clear.

    Always use a good combination of weapons, and think about your surroundings and enemies when choosing weapons. The sniper rifle is great until you reach the Flood. A good combination is the shotgun (the human pistol before you reach the Flood), an automatic weapon, and grenades. If you do not prefer to follow this example, then remember to use a combination of short and long range weapons.

    Conserve ammunition. Never waste ammunition, always gather as much ammunition as possible, reload your weapon during any break in the action, and switch off any plasma weapon for a better one whenever possible.

    Take it slow. Do not burst in to take all of the fire. Also, use the scenery as a cover. If you can fit behind it, you can hide behind it.

    Use the enemies themselves to your advantage. Remember that each enemy type has their own mannerisms and characteristics.

    Take shortcuts when possible. Here are some examples. In The Silent Cartographer level head directly to the security override station. In the Assault On The Control Room level, after you get one of the early Banshees, in the area after you go under the tunnel you cannot take the tank through, the double bridge will be directly above you. Ride the Banshee to the bridge and skip a large portion of that level. Taking this shortcut means there will be no more enemies throughout the rest of the level. In the 343 Guilty Spark level, go to the secret area with the 2-D trees and follow the cliff through the structure that goes indoors. In The Maw level, after the dropship gets taken down, you will keep going. Continue until you see the first open door on your right. Enter there and take another right. This can shave a good minute and a half off the time it takes to get to the Longsword at the end of the level.
  • games
  • pcgames
  • Halo 2 Xbox Game Cheats

    Halo 2 Xbox Game Cheats CodeFoundation multi-player mapSuccessfully complete single player mode on any difficulty setting to unlock the Foundation multi-player map. Note: There is a glitch that prevents some people from unlocking the map as it was originally intended. The way it has been done successfully is as follows: Successfully complete single player mode on any difficulty setting. Create a new profile. Begin a co-op game on the last level with the newly-created profile with the second player. When you reach a section where you fly a Banshee, the new profile must perform a barrel roll and a loop-the-loop.Finish the campaign and the new profile can access the Foundation map when hosting split-screen, System Link, or Xbox Live games. Alternately, if you have Xbox Live, go to the Microsoft Content download menu. Then, download all recently updated content. Go to a game menu. Go to change the options, then change the map. It should be at the very bottom.

    Infinite ammunition or power



    This trick requires levels that have either Covenant or Marines following you. If you have a powerful weapon that has very limited power (for example, the energy sword, or Covenant sniper), or weapons that are very powerful (for example, Human sniper or rocket launcher) give them to the A.I. following you. As they use them, the weapons will never run out of power or ammunition. Also, they can use them very well.

    Infinite ammunition in campaign mode



    To do this trick, your weapon must be reloadable and have at least one clip in it. When your weapon has no shots remaining, before you reload, switch to your other weapon. Find an ally that you can switch weapons with, then quickly switch to the weapon that needs to reload and swap with the ally. If done correctly, you will see your ally reload the weapon. Swap your weapon back to see that your clip is now full, and it did not take away any ammunition.

    Have the same primary and secondary weapon while not dual wielding



    This trick can only be applied to weapons that can be dual wielded. For this trick to work, you need four dual wielding weapons in one place. Two or three weapons of the total four weapons must be the same, but remember a minimum of two of same weapon is necessary in order to have same weapon for both primary and secondary slot. For example, have two needlers, an SMG and a plasma rifle. To get two needlers, carry one needler as your primary weapon then select anything else but the needler (such as the SMG gun) as your secondary weapon. Note: You cannot select the same weapon as your secondary any way. Dual wield plasma rifle with the SMG then go to the needler that is on the ground, hold X, and substitute the second needler with the SMG gun. Then, throw the plasma rifle away by pressing B. You are left with the Needler as both your primary and secondary weapon.

    Using a destroyed machine gun



    You can use a destroyed machine gun; for example, in Zanzibar after you fire a rocket to one of the turrets on the left and right on the main base. Just go back to them and the screen will prompt you to hold X to operate. This can be useful during heated sessions.

    Hijack a Bansee



    Wait until a Banshee drops quite low (but you still cannot reach it). Jump before doing it. If it does not say "Hold X to board enemy Banshee", press X regardless. You might not see Master Chief leap up and hit the Elite (or other alien) out of the Banshee. Do not go too low, and drive slowly because the Elite might kick Master Chief out.

    Hijack a Wraith



    Go near a Wraith and press X. Then, press B a few times. Instead of throwing a grenade, just hop in. If this does not work, throw a grenade in the Wraith.

    Banshee tricks



    When in a Banshee, press A and a direction on the Left Analog-stick. When in a Banshee, hold A and press Left Analog-stick Down. The Banshee will do a backflip. Additionally, to do tricks in a Banshee, press Left or Right on the Left Analog-stick and hold A to do a barrel roll, or hold Down + A to do a loop.

    Ghost tricks



    In multi-player-mode, turn on all vehicles and go to a place with open space. Get in a Ghost and find a tank. Go towards it as fast as you can. You will flip and do different things, depending on where you hit the tank.



    Go to any level (Metropolis recommended, when you have to get on the Scarab). Back the Ghost up to the side of the bridge. It will start hopping up and down.



    Chose a level with the yellowish glowing boxes that blow up (Headlong or Waterworks recommended). Get in a ghost and boost into one of the tiny boxes and you will be sent flying. You can repeat this as many times as desired, or you can pile the boxes and be blown sky high.

    Spectre tricks



    When using a Spectre, go at top speed and hold A. You will do a wheelie for about three to four seconds. This is useful when climbing up walls or going over short walls.

    Stealing vehicles



    When playing a multi-player map with vehicles, you can steal vehicles such as the Wraith from your opponent. Approach the vehicle while holding X. Note: This removes your opponent from the vehicle only; you must press X a second time to board the vehicle.



    To hijack a Wraith, you must get up close to it by first destroying the side guns. You will get a message to press X. Do so, and you will be hanging on the side of it. Then, tap B to punch the door in. Next, press L and throw a grenade in. Jump off and go back in by pressing X, and you will now be driving the Wraith.



    When you board a Wraith of Scorpion tank, the "B to melee" message will appear. Melee until the cover is knocked off, then continue punching. This will kill the driver without damaging the tank.



    Use the following trick to knock enemies out of vehicle safely. Note: This only works with a fast moving, non-flying vehicle. First, stand by a wall or something that they can crash into. Try to get the opponent to run you over, then jump out of the way after about a second of contact. He should then crash into the wall. When he does, go directly next to it and hold X. You should now be in the vehicle.

    Snipe from vehicle



    Piggyback on a Banshee. Before one member of your team gets into the Banshee, jump on top of the Banshee's pilot cover. When you get in, you can just stand on top of it. Only make turns with the Right Analog-stick. They are slower and do not tilt the Banshee. More than one player can stay on top of the Banshee. This provides extra fun if you want to do aerial tricks with friends by jumping from Banshee to Banshee.

    Piggyback ride on vehicle



    With almost any vehicle, you can get a piggyback if you are not skilled at driving or need a fast ride when someone on your team is already on a Ghost. This also works with the Scorpion, Banshee, and the Warthog when you have someone in the gunner seat, when you are all far enough away from the enemy.

    Vehicle explosions



    In a multi-player level with vehicles (Ghosts recommended), stand in front of one of those barrel things that explode. Wait until someone in a Ghost sees you, throws it in turbo. and tries to run you over. At the last moment, jump out of the way. If done correctly, the vehicle will shoot past you, fly into the barrels, and explode; killing the driver instantly with a huge explosion.

    Send tanks flying



    While playing on a map with two Scorpion tanks available (Coagulation recommended), have a friend drive his or her tank up against a canyon wall until it flips upside-down, and your friend falls out. Drive your tank over to your friend's tank. Face the side that looks like a ramp. Line your tank up and start driving up it until one is on top of the other. While you are still in the top tank, have you friend walk over to the bottom one. The "Hold X to flip tank" message will appear. Once flipped, the bottom tank will send the top one flying high into the air (sometimes above the level), spinning at incredible speeds. After awhile, the tanks may start to catch fire and wear-down.

    Destroying a Ghost



    To destroy a Ghost in one hit (sniper rifle) or three shots (battle rifle), look on the left side of it, just under the driver's seat. You will see a gas tank of sorts. If you shoot that directly, the Ghost will explode with one hit or one burst from the battle rifle.



    One of the best ways to take down a Ghost is with a sniper rifle. Wait until the Ghost is facing away from you and open fire at the pilot. If the pilot does not die, the Ghost may explode, because it is very vulnerable in the back.

    Destroying a Wraith



    Besides boarding, there is one other reliable way to take down a Wraith in single or multi-player mode. Get a Ghost and hit the booster until you are right up against the Wraith. Then, circle around to the back of it and open fire. By the time he has fully turned around to get a bead on you, he will probably be dead. If he tries to get out, you can simply pick him off as he is climbing out. Note: This may not work as well in single player mode, as the Wraith has anti-infantry plasma cannons.



    Next generation Warthog launch



    This trick is reminiscent of the Warthog launch from the original Halo, but uses different methods. First, start a split screen multi-player game with just yourself on a map that has any explosive boxes (Headlong or Waterworks recommended). Then, find any of the explosive boxes and gather them in a pile near one end of the map. You can move them by pushing against them or meleeing them. However, do not melee them more than once or they will explode. After you have gathered enough, park a Warthog over them slowly and fire a rocket at one end of the Warthog. Depending on how many boxes you gathered, the Warthog should go incredibly far. Note: This takes a lot of skill and time, and should only be done if you have nothing else to do.

    Rewards for straight killings



    The following is a list of rewards you get from killing people without dying once. Note: After 25 it starts over again with "Killing Spree".



    5: Killing Spree

    10: Running Riot

    15: In The Zone

    20: Unreal

    25: Unfreaking Believable



    Melee combo



    When caring an item (bomb, flag, etc.) quickly press Melee, X, Melee to perform a combo melee attack. Continue pressing Melee, X, Melee, X, etc. to make the combo continue indefinitely.

    Melee, shotgun, melee combo



    While equipped with shotgun, get in close range and press Melee, X (reload), Shoot, Melee. Note: You must press X immediately after the first melee is finished.

    Plasma rifle, melee, shoot rage combo



    While holding the shoot trigger, press Melee, and immediately after the hit, press X (which instantly continues you back into shooting). Note: This can be done as long as you do not overcharge the plasma rifle.

    Double whack energy sword combo



    When using an energy sword, press Melee, X, Shoot. This combination can happen very fast.

    Infinite energy sword ammunition



    When the energy runs out, do not trade it for another weapon. When you get to the next level, try to use the sword. The ammo will be at zero but you will do full sword damage instead of melee damage and can do sword moves.

    Instant kill



    To instantly kill any enemy except Hunters and Bosses, hit them in the back with any weapon.

    Easy kills



    The plasma sword is one of the most deadly weapons in the game. However, there is a way to make it deadlier. If you are walking up to someone, you will see the aiming reticule turn red. If you press the trigger or B, you will deliver a deadly lunge that can kill almost anything in one hit. To make this even deadlier, before you reach your enemy jump and keep aiming at him. When the reticule turns red, you will still be in the air. As you are in the air, press the trigger or B and you will lunge forward in mid-air. This is more deadly because you are above himm and his head is the closest thing to you when you are in mid air.



    Get two Magnums (pistols) and shoot one trigger at a time. Do not use against the Flood, as it will backfire and kill you.

    Sword cancel



    To sword cancel, rapidly press B + X. This will let the sword swing wildly and is also a good way to shock opponents. To swing your sword at an enemy but not hit them (canceling your attack) press R + X. This will only work when you are locked on an enemy.

    Faster reload



    When reloading a gun, press melee immediately after the ammo is reinserted into the gun, press X. This enables you to shoot and/or zoom instantly. This works for any gun that uses ammunition.

    Accurate SMG Dwing



    When DWing SMGs, press one shoot trigger at a time simultaneously. This disables the reticle/aimer from going upwards. Note: This also works on other DWings.

    Lock on with rockets



    To lock on with rockets, target a person, vehicle, etc., then hold R until it says that it is locked. The red reticle will follow the item. Release R to fire. Additionally, while using a rocket launcher, you can lock-on to the following items: turrets, vehicles, and the Phantom's plasma cannons (Covenant Dropship's turrets). To lock-on to those objects, aim your cross-hairs at the object. By doing this, your rocket launcher's cross-hairs should have four red squares on the corners. Then, hold Fire so that the rocket launcher will fully lock-on to the object. While this happens, the lock-on system of the rocket launcher should make a few repetitive beeping sounds. After the beeping sounds have ended, the cross-hairs should be completely red and ready to fire. Release Fire and your spiraling heat-seeking rocket launcher missile will go to the target.

    Switch grenade types



    If you have picked up a frag grenade and a plasma grenade, press Black to change from one to another.

    Practice with the sword



    To get some good practice in with the sword, you must have two players, both with swords. Practice hitting each other. This is useful for combat with the Royal Elites.

    Flying sword



    Have the sword when an enemy is very close. You can jump and do it, or run and jump to them, then press B. This is a one hit kill for Flood, and a two hit kill for some Covenant and the shield Flood.

    Extra ammunition with dual wield weapons



    Have two dual-wieldable weapons (for example, a Needler and an SMG), but do not have them out at the same time. The Needler would be the weapon that you want extra ammunition for. Have the SMG out and find another Needler to dual wield with it. Then, find yet another Needler and trade that with your SMG. You will now have three Needlers, and have three times the ammunition.

    Dual wielding recommendations



    When dual wielding, it is best to think about things before you just grab a needler and a plasma pistol, and have a pistol as your third weapon. You should make it so you have a good backup weapon; when dual wielding, ammunition can go quite quickly. Have two plasma rifles (or your choice) and have something like a particle beam rifle, shotgun, Covenant carbine, or perhaps a rocket launcher so that you have something to fall back on. Some suggestions are as follows:



    Needler x2

    Plasma rifles x2

    SMG x2

    SMG and a plasma rifle

    SMG and a plasma pistol



    Note: Having two plasma pistols is not a good choice because you cannot hold the two triggers down, or you will power them up. You must keep pulling, making this somewhat difficult. When wielding two weapons at once, use only one at a time, and when that runs out of ammunition, use the other one while reloading. Do this to keep up a steady stream of fire.



    Dual needlers is probably the most underestimated weapon pairings available in the game, and probably the most powerful as well. Needlers have an incredibly fast rate of fire, are heat seeking, do initial damage then explosive damage, and you can pick up usually 80 to 160 ammo after each bout of gun fighting (in campaign mode). The only bad thing about needlers is the fact that they ricochet off shields and some body armors (for example, Hunters and the Elite Guard). They are not recommended for fighting shield wielding enemies, Hunters, Elite Guard, or Infected Flood (as they are extremely quick and will most likely do damage to you before the needler shots explode in them). In multi-player mode with friends, there should be nothing more feared then dual needlers.



    A great dual wielding combo are two plasma pistols. Early in the game, two blue ones will do. Later in the game when you begin to fight the Brutes, after they die take their red plasma pistols. The red ones are slightly more powerful and overheat a little bit faster. A red and blue plasma pistol is recommended, as they compliment each other very well. If you have fast trigger fingers, any enemy will die. Even Brutes will die within around five seconds. Be careful; watch your heat and ammo meters. The plasma pistols are very good because they are powerful, and get rid of energy shields very quickly.



    Use the following trick for easy kills by dual wielding a plasma charger. Get one plasma and any other weapon of your choice (SMG, plasma rifle, needler, etc.). Next charge your plasma pistol and keep it charged. If you get a hit on your opponent, his shields will be down and you can kill him within two seconds with a normal gun.



    The best dual wielding combo is the plasma rifle and the sub machine gun (SMG). The second best is dual SMGs, and the third best is a plasma pistol and pistol combo.



    Dual wield a plasma rifle and a plasma pistol. While the rifle is firing you can charge up the pistol, and while the rifle is cooling down shoot the pistol charge.



    Do not be afraid to retreat for a moment to let your shields recharge and reload your weapons, especially when dual wielding.

    Defeating Brutes



    Get a Plasma Sword from a dead Covenant Elite and get close enough to the Brute for the half-circle surrounding the crosshairs to turn red before attacking. You will lunge forward and get rid of half the enemy's life. Jump into the air immediately afterwards, and do this a second time to kill him instantly. Both attacks combined cost only ten ammo points, so this process can be done ten times in succession, making it an effective way to crowd-clear Brute patrols near the end of the game. Make sure to jump in-between each strike so that the Brutes you are fighting cannot continue to ram you and drain your life. Additionally, on the last level when you are fighting the head Brute, wait for his shields to go off (when the blue gas-like thing around him shuts off). Then, shoot him in the head as many times as you can until it turns back on. Repeat this process until he is dead. Do not use an energy sword. It will not work, and he can kill you with one hit of his hammer.



    When you are facing several Brutes together, such as in the Uprising level, use a weapon with good accuracy, such as the pistol. However, this may be difficult because it no longer has a scope on it. The Covenant Carbine is a good choice because it has great accuracy, a zoom, and a usable clip size. When using the carbine, aim for the skull plating they have on the top of their head. If you are a skilled shot, this should kill the Brute in about four to five shots. Have something like the energy sword as a backup in case there are too many and they charge.



    Two direct head shots with a beam rifle are required if they are wearing a helmet. Pack some heavy artillery. A fuel rod cannon or rocket launcher may be cheap, but they cannot charge you if they are blown up. A few hits with the brute shot can also work; there should be plenty of ammunition for it. If all else fails and they charge, a shotgun or the blade on the brute shot can work, but it will require three shots to the face with a shotgun and three hits with the blade.



    The best combination of weapons against a Brute is to use two plasma rifles. Brute plasma rifles are recommended, as they are slightly stronger and shoot faster with a slower heating process. Run up to any Brute (this actually works for all enemies except Hunters) and fire both of your plasma rifles in sequence. This means that first you fire the right (or left) gun until it is nearly overheated, then stop firing that one and begin firing your second one until it is nearly overheated. Again, start firing the other one. Keep doing this in sequence and the only thing that will stop you from shooting is running out of ammunition. A good way to do this properly is to count how long you have been shooting. Shoot with one gun at a time for about three to five seconds, then begin shooting the other one. This is very useful for big groups of opponents as you do not have to reload or wait for your weapon to cool down.



    On the final level, once you reach the door that leads to the final battle, a group of Brutes will come out. Instead of fighting them, use your invisibility gear and sneak through the door without having to fight. Note: You must be fast or the door will lock.



    The Brutes' weakness are their heads. That is why they usually have metal plates. Shoot them in their heads for an easy kill.

    Defeating Elites



    When battling with Elites, do not hit them once with your weapon. Always hit them multiple times. If you hit them once, they will have a faster time and kill you with one hit or take down your shield. Additionally, an easier way to kill Elites quickly is to double-wield the SMGs and aim for the head. Be careful, as the SMGs tend to send the reticle upward. Also, try meleeing him before using the double strategy.



    You can outsmart Elites in some battles by finding cover and returning fire as usual. However, when they stop firing, relocate to other sources of cover and have a few seconds before they notice. Also throw grenades before they get all the way out, if they are appearing from a door or a ship portal.



    Dual wield a plasma pistol or rifle and a Human pistol. Use a plasma pistol or rifle to knock down the shields quickly, and then shoot them in the head with the magnum.



    The best way to quickly kill an Elite is to hit them multiple times with your weapon. First. hit them so they are stunned for a few seconds, then shoot them quickly. They should die easily.

    Defeating Floods



    Get a Plasma Sword from a dead Covenant Elite and get close enough to the Flood for the half-circle surrounding the crosshairs to turn red before attacking. You will lunge forward and kill the enemy instantly, sometimes killing two or even three if they are in close-enough proximity to the target. This attack only uses between two to five ammo points, so it can be repeated at least twenty times. Note: Do not use this trick on either the small spider-like Flood or the large bulbous Flood, as the explosion that follows will damage your shields. Additionally, to kill the Flood easily, use the sword. It cuts right through the Flood in one shot, unlike any type of plasma gun.



    To make fighting Flood easier, use a shotgun and an energy sword. The Flood levels are mostly close quarters -- shoot them in the face with a shotgun. This will take down even a shielded Flood in one hit. Then, use an energy sword to vaporize the bodies so that they cannot get back up. The best part is that it will not use any energy sword power.



    You can actually kill the human and elite Floods with one shot of the Covenant carbine. Aim directly at the stomach for the human-type Floods (with no long tentacles in their left arm); and aim high in the middle where the head would usually be for the Elite-type floods (with the long tentacles).

    Defeating Grunts



    With big groups of enemies, kill off the Grunts first, as they are easier to kill and become less of an annoyance. Additionally, two slashes with the plasma swords are good against Grunts. However, hitting them with the grenade launchers three times can kill just as easily and does not use any ammunition.



    Get a needler. Find a grunt and aim close to his head. Shoot him and he will jump in the air and die.

    Defeating the Heretic Leader



    It is best to have dual Needlers and a Sentinel Beam when you are playing under the legendary difficulty setting. As soon as game play resumes after the intermission sequence, press White to turn invisible. Then, press Y to get rid of one of your guns and stick a plasma grenade to one of the guys. As soon as you do that, run to the left and behind a column. You should see a hole/hallway kind of thing. Go in there and hide a short time. You can then run out of the hole, turn invisible, and stick another grenade to one of them. If a grenade explodes and you hear a grunt or yell, you have hit the leader and not the copy. Go back and hide in the hole. This will save a checkpoint. The guy will start talking and more copies will appear. Repeat the process until he is dead. Note: Whenever you kill a copy of the Heretic Leader, it will drop several grenades, allowing you to restock.

    Defeating Hunters



    Get a beam rifle (the Covenant sniper rifle) and fire it in the middle of their bodies where it is pink. This is more effective then pumping shell after shell into them. Because they have the new gun, getting close to them no longer works. There is another way to defeat them, but it is more costly. First, take your plasma grenades and throw about two or three of them on their pink skinny area. Then, get a shotgun (or the strongest gun you have) and pump the pink spot full of rounds until it is dead. Since they usually appear in pairs, this can waste a lot of ammunition and grenades.



    You can kill Hunters without using any ammunition. If there is a Human turret nearby, use it. You will do so much damage that they will drop quickly. You can also still get close to them. Remember that you are a lot faster than they are, and pay attention to where the other Hunter is located. Sometimes you can get them to hit each other. It is also possible to melee attack them to death, but a lot of your Marine allies will probably die.



    When you encounter a Hunter on any level, use your melee attack and hit them in the head. They will stand there for a moment, stunned. This is just enough time for you to get behind them and kill them. Depending on how skilled you are, it may take a few times to take them down.



    When you see a Hunter, find a turret close by. Man the turret like in the Outskirts level. You must kill two Hunters to move on. There will be a turret upstairs, and when they come out, open fire on them.



    When a Hunter charges, move out of his way. When he misses you, the pink spot on his back will be wide open. Use the weapon of your choice to blast him.

    Defeating Prophets



    To kill Prophets, you must dodge there laser attacks and get up close until the message to hold X to board appears. Do so. Once onboard, tap B to attack them. Three hits should kill them. If not, repeat until it falls.

    Defeating Regret



    To easily defeat the prophet Regret, jump on his vehicle then hold X to board it. You can then press B to melee him to death.

    Defeating Royal Guards



    To easily take down Royal Guards (red Elites with strange helms), attack them with the energy sword. Do not be afraid -- keep slashing. They will fall after about three hits. Note: If it has a energy sword, you must get the first hit or it can kill you with one shot. Do not let their armor fool you -- they are still Elites. Knock down the shields with a plasma weapon, then shoot them in the head with the pistol.

    Defeating the Scarab



    Instead of following the Marines, go staight across the bridge. You will find a sniper. Take it, then jump on the Scarab and shoot all the Elites and pilots. Additionally, if the people on the Scarab are taking down your shields, get on the gun turret. Fire at them madly. They will hide and allow time for your shields to recover. Then, jump on the Scarab and blow their head off by surprise.



    When you fight the enemies on the Scarab, mostly Elites and Grunts, start running down the path. You will see rocket launcher ammunition. Collect it if you have a rocket launcher, as it will make battle easier when you enter the Scarab. Your second weapon should be a shotgun or dual plasma rifles in case you lose rocket launcher ammunition.

    Defeating Tartarus



    When playing in co-operative mode under the legendary difficulty setting, get a grenade launcher that is left over from the Brute on the bridge. When Tartarus jumps onto the spinning disks, jump onto the platform with your partner, then jump on the three disks for safety. Let your partner have a carbine rifle on the top level and have him snipe reinforcements when they arrive. Run around the middle circle, waiting for Tartarus to lose his shield from Sarge sniping him. Hit him with your grenade launcher. Hit him three times, then run away and wait. His reinforcements may appear. If they do, camouflage and run to the top level. Allow your partner to kill the Elites. Camouflage if Tartarus or Elites come to the top level. Note: Use your Brute plasmas if you run out of ammunition. There are some on the middle level, and perhaps the bottom level. Make sure your partner conserves his carbine rifle ammunition. Never fight a Brute Elite, as they will kill you in a few hits. Also, never hit Tatarus with a melee attack. Never use grenades as Tartarus will just jump. The most important thing is to not allow your partner to die. When doing this in single player mode, use the same tactics except when Elites arrive, camouflage yourself then go to top level and snipe with the carbine rifle.



    When the intermission sequence ends, do not rush towards Tartarus like the others. Instead, just wait until they all jump to the other side, then jump over there. Or, you can wait for the moving platform to help you get to the other side. After you have done that, Tartarus will have a sort of "fog" around him. Get a plasma gun. Note: If you cannot find one, go to the lift, and on the top floor behind a wall there should be a box from which you can get one. Dual wield the plasmas and fire at him until the fog goes away. Then, keep shooting at him with the plasmas until he dies. Alternately, when his shield depletes, drop your gun and throw a grenade until he dies. Be careful though -- stay a good distance away to avoid being hit and killed.



    When playing on the legendary difficulty setting, instead of getting out of your Banshee when entering Tartarus' base, fly it inside and up, using the boost. You will scrape the ceiling and run into the wall at the end of the tunnel, then run into the door. Get out, open the door, and take your Banshee inside the door. Kill the Covenant with it, or get out then keep flying through the doors. When you get to the intermission sequence, you will be out of your Banshee on a platform with Tartarus in front of you with some Brutes. Kill them, then turn around and go back down the hallway the intermission sequence skipped. Your Banshee will be sitting there, ready for takeoff. This makes defeating Tartarus much easier. Continually fire at him and when the sergeant takes out his shield, it will hurt him until the point that he dies. If he tries to jump on you, just boost under him. Watch out for his Brute friends that he calls -- they are very accurate with Brute shots and plasma grenades and will kill you. Also, do not fly under the platform.



    Get two Brute plasma rifles and run away. When his shields are down, throw grenades then shoot him. He should die quickly.



    In the last level of the campaign called The Great Journey, get to the part where you enter the control room. Instead of walking through, bust your Banshee through. When you enter the room with the Brutes, get out of your Banshee and kill them. Note: They might destroy your Banshee. Then, kill the Honor Guards. Make sure your Banshee is in the room where you fought the Brutes. Continue on foot until the intermission sequence starts. When it ends, turn around and run back. On your way through, your friends will teleport there. Keep going and get in your Banshee. Note: Do not go below the last platform levitating in the main room or the game will automatically kill you. Then, drive your Banshee to Tartarus and shoot him. Pressing B will shoot your bomb. When his shield gets down, shoot him as hard as you can.

    Defeating hijackers



    Use the following trick in multi-player mode with someone that is trying to steal your vehicle. When you definitely know that they are trying to board your vehicle, press X to hop out as they board. This will give you about three or four seconds to blast them before they can get a bead on you. This requires some skill, but works very well. It is possible to take out a Banshee, Ghost, and Warthog with one SMG by doing this.



    When someone tries to steal your vehicle (and it is not a Banshee), allow them to do so. When you hit the ground outside the vehicle, press X as fast as possible. You should steal the vehicle back from the person. Move quickly away from them or they will do the same thing to you.



    When someone is hijacking your Ghost, Warthog, Specter or Banshee, wait for them to almost take it away from you (just before you lose control of it). Press X quickly to get out, then immediately after you press X, hold X. You will ditch your Ghost or other vehicle, and will not kicked off and can now hijack it back.

    Defeating opponent that has an energy sword



    Your best chance of killing your opponent before he slashes you is to dual wield SMGs. When you see the enemy from a short distance, just let loose. The bullets will most likely stop the enemy from advancing and will kill him.

    Grunts Birthday Party mode in The Arbiter



    Play the mission on the legendary difficulty setting. Proceed until you reach the first Banshee section. Immediately fly straight down to the bottom of the level. Search the cracks where the large cylinders connect to the station to find a circle of Grunts dancing around a skull. Get the skull and the words "Grunt Birthday Party" will appear. When you get the skull, all headshots that kill the enemies will cause them to explode as if a plasma grenade were attached to them. This works well if you aim for a Grunt in the middle of a group of enemies. Also, this may only work for projectile weapons, but does work for the Covenent carbine and the Covenent sniper rifle.

    Run extremely fast in The Arbiter



    On the first Arbiter mission, go to the Banshee part. Find a steeply slanted beam. Fly to it get off and go up to the top. Jump once, and once you land, jump again. Do until you die and it will look as if you are running down the beam very fast.

    Skull in Armory



    Complete the mission orders until someone asks you to go in the elevator. Wait until he says "Will you come in if I say please?" and walk in. When you get into the tram, face the Earth and hug the wall. Hold X for the entire ride. Eventually you will pick up a skull that says no clue to what it does (no word will appear, as with the other hidden skulls). Note: You cannot keep it as a weapon, as it is taken away after the intermission sequence. However, you can beat up the man with it.

    Easy completion in Armory



    When playing on the legendary difficulty setting, get to the part where you are in the shuttle bay where the Covenant have boarding craft attached. You can complete this level two ways. The first is to kill the Grunts with the battle rifle, then pick up a plasma pistol. Use the plasma pistol to lower the Elite's shields, then quickly take out the battle rifle and kill them before they take cover. The other method is to get a number of plasma grenades and stick them on Grunts. They will run to the Elites and kill them.

    Sniping locations in Ascension



    There is a great sniper location in the Ascension multi-player level. Get the sniper rifle and an SMG or a rocket launcher and grab the Banshee. Fly to the space between the two slanted forklift-type things immediately above where you would start if you were player one. Land, and get out. The Banshee will probably fall. Run up the slanted area and you can see the entire field. Because you cannot die from high places, you can drop down for a reload then fly back up.



    Take the Banshee and park it on top of the tower with two beams coming out of its top. There should be a good location for your Banshee at the beginning of the two beams. On a team, have one person takes one and the other use the other beam. Remember to go to the end of them to get the best view. If you are alone, you have an advantage. If someone starts shooting at you, you can jump to the other side. You should be too far away for them to notice. If you fall off, take the rocket launcher or duel SMGs to protect yourself.



    Use the Banshee and fly up to the two poles above Sniper's Roost. Make sure you have a sniper rifle.

    Fly very high in Ascension



    Play the Ascension map in multi-player mode. Take a rocket launcher and before you go on the thing that shoots real high in the air, shoot downwards. You will fly up twice as high, but will be dead.

    Hidden weapon in Battle Creek



    Go to the Blue base. Run to the end of the base where the ramp is located. Tilt your gun to the bottom in the "northeast" direction. You should see the "Hold X to pick up weapon" message. Hold X to pick it up. This is a hidden weapon which is useful when cornered without any ammunition.

    Hidden message in Beaver Creek



    In multi-player mode, go to the sniping location where you are able to push the rocks down in to the creek. Roll down all the rocks and look at the spots along the wall where the rocks were placed. You will find a message that reads "Why am I here" with someone's initials under it.

    Fall through level in Beaver Creek



    Play the Beaver Creek map in multi-player mode. Go up to the sniper rifle and walk across the edge so that you are behind the rocks. Turn to your right and look at the tree in front of the sniper rifle area. Jump and land directly in front on the tree. You will sometimes fall through the level and the game will say that you were killed by the guardians.

    Sniping location in Blood Gulch



    At the Red base, get a Banshee. Get on top and face toward the Blue base. Turn right and go over. Follow the wall up and close to the top. You can get out there and snipe from this location.

    Get on top in Burial Grounds



    Use the Ghost or a miss with the energy sword to get up on the level. You can walk around the dunes, but invisible walls will stop you.

    Sniping location in Burial Mounds



    There is only one sniper spot, and one turret. If you are on a team, try to stay in the turret and on the following sniping spot. When you are alone, just take the sniper spot. To get to this sniper spot, take a Ghost and use boost to get on top of the sand hill on the side of the level, around the purple machine things.

    Get on top of level in Cairo Station



    When you get to the air lock part where the screen enters a cinematic view and the phrase "Authorized personnel only" appears at the bottom of the screen. Elites with jetpacks will come to attack you. Run past the flying Elites. Run out into space where in front of you is a pillar that slants upward. Walk all the way up to this pillar and jump on it. You should now be on the pillar's slanting portion. Walk up the pillar and you should be on top of the ship. Turn right and go straight until you pass two hallways to the right of you. You should now still be on the silver-brown part of the ship. At the very end of it you will see your path slant to the right slightly. You now can see that the only place to go is on the blue part of the ship. Jump from the silver-brown part of the ship to the blue part. Look to your right and you should see a upward path. Climb it. If desired, you can go sightseeing to your left "towards earth"; there is nothing but the cannons of the ship. Once up on the elevated part of the blue ship, you will see a gap between the blue ship and the silver-brown ship. Jump on the silver-brown part of the ship. Once on there, run towards your right. Do not go down the orange glass plated window that slants down; this will leave you at a dead end. If choose to go that route, there are pillars here that will allow you back up, like on the first step of getting up on the ship. You will come across orange windows. You will fall through some of them, but not enough to not be able to get back up (simply a few feet). You can look down into the ship from the top plated part of the glass. Jump out of these if you come across many of these non-solid pit holes. Some orange plated windows laying on the ground that have force fields. Hold Forward and jump to clear them. This can go on for a very long time.

    Marine in machine in Cairo Station



    Go to where the bomb is. Go out of the elevator and turn directly to your left and move down the hallway. Turn right and you should see no enemies, but a Marine. You will need to do this quickly. Push him up the stairs, but do not attract the guards. This will make him move. Then, push him into the ammo feeder and watch him get pushed into the wall. He will disappear. Note: If you do this, you will die and fall through the level or land on other platforms you previously visited, like the Pelican in the hangar.

    Johnson's cigar in Cairo Station



    In the first level, as soon as you get off the lift do not go on the train. Instead, look to your right to find a trash can. Go over to it, crouch, and look in between the can and the wall. There should be a Johnson Cigar burning away. Additionally, go to the armory. As you are coming up the stairs, you will hear the man shooting his shotgun and talking. Kill the Elites and go through the door. Jump over the turret and look to the right. Jump on the lights sticking out of the wall, then jump over the rail. Get on one of the beams and jump off it onto one of the rails. There will be a small room with no doors. Jump onto that and bash the trash can. When you look on the floor, you will see Johnson's cigar.

    Johnson floating hat in Cairo Station



    After things start and you are getting some weapons, go down the stairs. You will see a hat on a box of gear. Melee attack the box from under the hat, and it will float.

    Sniping locations in Coagulation



    The best sniper spot is at the Blue base (the one with all the shadows), on the rocks above. Fly your Banshee there and land on a flat rock. You will be covered by shadows and have a view of the entire level.



    Near the Blue base there is a sniping location at Mt. Erectus. You can get up there with a Banshee, Ghost or a Specter.



    At the Red base, get a Banshee. Get on top and face toward the Blue base. Turn right and go over. Follow the wall up and close to the top. You can get out there and snipe from this location.



    Find a Banshee and a sniper rifle. Fly to the Red base. Turn so that you looking at the Blue base, and then look to the right. You should see the boundaries. Fly over to the wall and you should see a slant. Land on the slant and you should be able to snipe from there.



    Go to the Blue base and when looking towards the Red base, look to the right. You should see a shadow from a big piece of rock sticking up. This is a good sniping spot, because when you are in danger you can hide behind the piece of rock sticking up. A Banshee is needed to reach this location.

    Banshee snipes in Coagulation



    Get a Banshee and fly directly behind the Blue base. Land up there, then get left (behind) the Red base. Then, get in the peak of the rock point by the Blue base.

    Ride the walls in Coagulation



    Take a Spectre, Ghost, or Wraith and use boost to get behind the Red base. Ramp over any ridges and rocks. Go up on different rocks and ride along the walls sideways. Additionally, on the right side of the Blue base, take a Ghost and boost at the wall. There is a location that lets you drive straight up the wall. This trick has no strategic advantage, because as soon as you hop out of the Ghost both you and the vehicle will fall down.



    Get a Ghost and ride into the wall while holding A. You will begin to go straight up the wall. This only works in some places, like behind the Blue base and slightly to the left.

    Get near top of level in Coagulation



    Play a game at Coagulation and make sure you have Ghosts. Play as the Red team and get a ghost. Get on the hill behind the Red base. Lean up against the right side of the lower rock (if you are looking at the Blue base). Turn slightly uphill until you see a vertex where the land goes upward and meets the cliff. Face it. Strafe right about five game feet, but do not move your aim. Press L and hold Forward until you reach the top. You may need to turn slightly once you Ghost moves up the wall a short distance.

    Run on air in Coagulation



    Set the game so that the main weapon is the energy sword. Get a Warthog and put it at one end of the level. Have one person get in the passenger seat and look at the other player. When you lock on, hold R. Then, have the second person to go to the other side of the level. Have the other player hold X. When the player gets out, he will run in air. He will run until he gets above the other player. If you are skilled, you can get the player on the top edge of the level.

    Boost high into the air in Coagulation



    This trick requires a Wraith with overshields on. Locate the rock that sticks out. Stand up against the wall that sticks out and have someone hit you with the Wraith when they boost. If done correctly, this should shoot you extremely high in to the air. This also can work on almost every map with a wraith, but you must have oversheilds on to avoid getting killed.

    Fly to rock in Coagulation



    Get a Warthog and face the passenger seat to a rock far away. Get a sword and get in the passenger seat. Then, have a person out of the Warthog stands by the person in the Warthog. The person in the Warthog must lock on, and when the reticule turns red, attack. It will make a sound. The person who is out of the Warthog should get to the rock and stand on it. Then, have the person in the Warthog get out. They will fly across the stadium to the person on the rock.

    Spinning tanks in Coagulation



    This trick requires a Wraith, a Scorpion tank, and oversheilds to be turned on (recommended). Have the Wraith and the tank ram each other. As they hit, have the person in the Wraith hit the turbo. This should glitch the tank and cause it to start spinning uncontrollably and bounce off of a lot of things. this glitch is alot of fun to do but it can be hard to do.

    Grenade does not move in Colossus



    Throw a grenade on a conveyer belt. It will stick to the ground, but not move with the conveyer belt.

    Envy mode in Delta Halo



    Play the mission on the legendary difficulty setting. Continue until reaching the area during the "push through the covenant held ruins" phase where a landing zone for the Pelican to drop weapons must be cleared. When you reach the area where Cortana says "They're pouring out of the center building", note the plasma turrets along the borders. A short distance after the turret on the left side is the outline of a sealed door in a wall. There is a rock in front of the door. Jump on the rock, then jump onto the ledge above the door. Next, jump to the ledge to the left. Then, grenade jump onto the building with the sealed door. On the roof of the building are two dancing Elites and a skull. Get the skull and the word "Envy" will be displayed. You can now use active camouflage.

    Warthog in Delta Halo



    In the beginning of the level when you are storming the hill, it may be tempting to pass by this part. However, stay in that area until you survive both waves of Covenant that the Phantoms drop off. A Pelican will appear afterwards and drop off a Warthog for you and your teammates.

    Flying tank in Delta Halo



    Drive the tank around until you get to the part with all the stationary Covenant shields. Blow the shields up then quickly park the tank on several of them. Get out of the tank and then watch as the shields reform. The tank will fly, doing spins. This is even more enjoyable when you are in the tank. You will die when in the tank and it flies very far. You can also try this with other vehicles.



    Get the tank and go to the area with the big castle in the middle, where you get men and ammunition. Bring the tank up to the shields (four or five), and shoot the shields with the main cannon. Go onto the shields and wait until they respawn. You will see the tank spin very fast and go very high. Note: You will die and respawn.



    You will get the Marine tank after activating the bridge. You will reach a structure which the Marine will point out is the second structure. After you hear one of the Marines say "A pelican is coming in. Let's clear an LZ", you will come up on some Covenant hiding behing about six or seven lined up shields. Destroy all of them, then wait for the shields to reappear. Then, shoot them all to make them deactivate. Immediately park the tank across as many shields as you can. Get out, stand back, and the watch the tank fly.



    Acquire a Scorpion tank. Then, proceed with the mission until you reach the ruins of a complex. Slaughter all the Covenant, then reach the top platform where the energy shields are located. Knock out the shields, then drive your tank on top of them. Position it correctly, and when the energy shields appear your tank should go flying through the air.

    Get on top of the level in Delta Halo



    By doing this trick you will be able to drive around the mountainous rim of the entre level and to actually drive or walk under the water and all the structures. After crossing the drawbridge and taking care of a few Ghosts, continue until you reach a courtyard with a pond in the middle and a stone structure in the middle of the pond. For the next part you will need a Ghost. At the entrance, turn to your right and you will see a few trees sort of all clustered together. There is a stone wall there that you cannot jump up. However with the Ghost, you will be able to get onto the green patch and beyond. Boost if you need to and be careful going around the mountains. You can still fall to your death. If you make it all the way to the opposite end of the level, you will find yourself on a very flat piece of land.



    Get the Scorpion tank and go into the temples. Go as far as the point where the Pelican drops off guns and two men, but do not wait for this too happen or it will be too late. There will be a row of mounted energy shields (the big oval shaped ones). Drive on top of three of them. Get out of the tank and shoot the three shields. Get back in quickly. The three shields will reform, and the tank will go up, with you inside. Also, if you keep trying, your tank will land in a corner and on its back. Get out and flip it on the side that is going down. This will project you onto a higher platform. Once you are on it, run to the left of it. Walk to the left and you will see a dead body with a rocket launcher and a SMG next to it. It looks like one on the men with the black helmets and suits from the beginning of the level. There will be a giant rock next to it, with a hole big enough for you to crawl in. Once you get to the other side of the rock, there will be a jagged part of the platform going outward. Next to this will be the Pelican, still suspended in air. Jump onto it (while in mid-air, press Forward to give yourself a boost). Jump once so that the Pelican will mistake you for not being on it. Once the Pelican starts to lift, stay on it until it leaves the level. You will be walking out of the game space. Note: You can climb mountains and go to the edge of the other side of the level that you were never meant to see. This may require a few attempts, but is well worth it.

    Easy kills in Foundation



    There is normally a Ghost and Warthog on the lower level. To get one of them to the upper levels, drive it into one of the air units that makes you fly up. It is strong enough to bring up a Warthog or Ghost. You can now drive around the circle and run over anyone standing there.

    Shoot rocket launcher through walls in Foundation



    Stand at the bottom of the stairs with the rocket launcher by room two. Aim part way up the stairs and fire the rocket launcher. The rocket will go through the walls and explode inside room two.

    Leave game boundary in Foundation



    You can make it up to "white space" by rocket jumping up the second floor room with the slow rotating fan on the ceiling. After making it up onto the ledge below the fan, lean against one of the ledge's walls. While aiming straight down, rocket jump again to successfully make it to the top of the level. While on top you can successfully circumnavigate the entire level with the exception of the middle, which is blocked off by invisible walls. Note: This can only be done with a full overshield. Also while in this level on the bottom floor, a monkey riding a missile and a torn poster of an unknown figure can be found on some of the doors near the air-elevator.

    Sniping location in The Great Journey



    Play until you reach the part where the Scarab is going to blow open the door. Then, fly your Banshee down to the water and get out. Walk into the water and you will be invisible to your opponents. However, you will be able to see them, making this the perfect place to go under the legendary difficulty setting to kill your enemies without them seeing you. You may also take a Ghost or a Spectre down here. If you are skilled enough, you can even take them up very close to the top of the structure.

    Pass from Scarab part to Boss in The Great Journey



    When the Scarab blasts the door open, take your Banshee and fly to the right of the tower. When you reach a slanted part of the wall, fly as high as you can (hugging the wall), and turn your Banshee sideways. Get out. Climb up the slant and you can skip the part when you face the Brutes and land in the Boss room. This is very helpful if playing on the heroic or legendary difficulty setting. Note: Do the same on the left side on the legendary difficulty setting to find a skull.

    Leave game boundary in The Great Journey



    Wait until Sergeant Johnson blasts open the door to the control room, and destroy all the enemies. A Phantom dropship will appear. Get in a Banshee and fly close above the dropship when it stops. Get out of the Banshee, and stand on top, preferably close to one of its wings so that you will not fly off when it starts to move. Keep standing on it while it starts to fly away. If done correctly, you will fly past the level's boundaries. You will be able to see the peninsula with the control building in the distance. Eventually, the Phantom will disappear and you will fall deep into the water.

    Zombie Brutes and Elites in The Great Journey



    At the "Protect the Scarab" part, go through without killing anything. When you are at the beach, hijack all Banshees (also may work for turrets and Spectres), and all the Brutes will appear as "zombies". The worst they can do to you is walk into you. Occasionally, an Elite will appear with a Banshee for you. Push him in the water and he will be a half zombie (will duck sometimes). He should not harm the brutes, but if he does, kill him.

    Underwater Ghost in The Great Journey



    At the beginning of the level on co-operative mode, make sure you leave at least one Ghost unharmed. To do this, shoot the Brute out, leaving the Ghost "rideable". Continue the level until you need to protect the Scarab. Fly to your Ghost, then drive it off the edge and onto the beach. You will die. Get a ride on your partner's Banshee to your Ghost. You now can drive it underwater until you reach the second barrier (past the first barrier, at the part where the graphics go away). You can also climb up the tower with the Ghost.

    Sniping location in Headlong



    This location requires a Banshee to reach, but you will be next to untouchable once you are there. After getting a Banshee go to the right. Just after you have passed the cranes, carefully land your Banshee on or near the walkway that has the Human sniper rifle on it. From there, get back in your Banshee and go straight up to maximum altitude. If done correctly, you should be just above the top of a building that is slightly smaller than the two other buildings adjacent to it. Land your Banshee on it, but do not destroy it. Take out your sniper rifle and start shooting. From here, the only reliable way someone can kill you is with another sniper rifle, and they cannot physically reach you because you have the Banshee.

    High platforms in Headlong



    In multi-player mode, go to the Headlong map and make sure there is a Banshee. Get in the Banshee and fly over towards the opposite base. Between the Warthogs and the water, you will see a building with a ramp leading up to a flat surface. Fly the Banshee at a high level towards where the ramp meets the wall either on the left or right side. Then while not in turbo, gently glide towards it so that the wing will just barely scrape the wall. You will slide up to this flat surface and be able to walk around, although your Banshee flying is limited. You can walk behind the buildings and be able to see through walls. On the surface to the left, you can jump up to the next platform by using the Banshee as a boost. Put it against the wall and jump up off it. This allows you to get a good sniper location. This can also be used in System Link or Xbox Live.

    Hidden message in Headlong



    Select multi-player mode and choose the Headlong level. Go to the Red base. On some of the yellow walls, there is graffiti. Some it includes is a hippo head. This is a reference to former Bungie member Alex Seropian's new game company's (Wideload Games) logo.

    Iron mode in High Charity



    Play the mission on the legendary difficulty setting. After you cross the light bridges and fight through to the end of the level, you reach a room where Cortana says "Brood and Elite ships are engaging all around. The next lift will take you up to the conduit. Hurry". Go to the room, enter the lift, and look up while going up. Hold X so that you can grab the skull on the way up. The word "Iron" will appear when you get it.

    Grab Oddball through ground in Lockout



    When playing Oddball or Team Oddball, the ball is always in the middle of the field. You may get stuck under the ball when everyone on the other team is on the platform with the ball. This can change -- if you are under the ball when it is in its spawn location, jump up and hold X. You will grab it through solid ground.

    Get on the roof in Lockout



    Go to sniper rifle hill (where the sniper spawns). Turn around and start to go down the walkway. Look to your right and you will see a ledge. Get on the ledge and follow it around until you reach a corner. Start jumping and have your partner sword cancel at you. You will shoot up to the roof. Then, use the rocket launcher lunge trick to go up there with them.

    Catch Skull in Metropolis



    Play the level on the legendary difficulty setting. Immediately after you exit from the underground highway, you will reach a large open-air circular room with a handful of Jackal snipers and some Elites. The quickest way to get safely to the skull is to get the next checkpoint by jumping into the Warthog and letting the Marine drive you to the next area. Jump out of it, backtrack to the large room, and clear the area. You will see a large semi-circular beam going from one of the main platforms that goes from the ground up to the top of the two towers. Do a grenade jump at the bottom of this beam and walk all the way to the top. Jump over to the ledge of the left tower. Walk to the end of the ledge and you will find the Catch skull. This skull allows enemies to drop two plasma grenades, and all enemies will toss more grenades in general.

    Soccer ball in Metropolis



    In the Metropolis level, there is a giant soccer ball. In order to get it, first get the Sputnik mode skull. Then, get to the part where you have to help the Marines trapped in the building. Immediately after you drive out of the square room with the waterfalls, look straight out and up. There is a building with a big glass wall that is broken at the top. Grenade jump into the building then jump on busted beams. Get on top of the building. From there, go to the right and there should be another busted-up building with a giant soccer ball for your enjoyment.

    Scarab gun in Metropolis



    Use the following trick to get a Scarab gun on Metropolis. When you start the mission, kill the two starting Marines that you have, because they will eventually destroy the Banshees required later. Then, get in the Warthog and do not bother killing anything -- just drive straight past the Ghosts and Wraith tanks. When you get to the part where the Banshes fly overhead, kill everything there, including the Marines. Note: Kill everything except Banshees and one Ghost. Then, hijack the Ghost. Go into the tunnel and get a Banshee to follow you. Do not destroy it. Also, do not try to board it, because it will either throw you back out of the tunnel or will explode. Have it follow you to the part where you need to go through a tube. Once at the beginning of the tube, make sure you have the "Hold X to jack Banshee" icon on your screen. Melee the Banshee so that it will come towards you slight. Then, just as it reads "Loading...", hold X to hijack the Banshee. You have about two seconds before the Banshee disappears. Once you have hijacked the Banshee, fly it through the tube. This will take some effort, but can be done. Once you fly it through, fly up and northwest of your position. You will see a giant bridge-like structure very far away from your position. Once you have flown up to the top of it, there should be a small orange triangle with an exclamation mark on it, with white slashes around its border. There is also a plasma rifle floating above it. Although marked as a plasma rifle, it is really a Scarab rifle. It will produce shots like the Scarabs do, and will not run out of ammo or overheat. It is extremely powerful and takes pretty much anything out in one hit. Note: Do not shoot to close to yourself, otherwise you will blow yourself up.

    Destroying the Scrab in Metropolis



    First, follow the Marines out to the bridge (or walkway). Next, switch your battle rifle with the rocket launcher. It should be a few steps north of the sniper. Then, go next to the second rocket launcher. It will be a few steps ahead. You should see ammunition next to it. Instead of following the Marines, make a turn into the walkway in which there is only one way in and out. The Scarab should shortly arrive, but it will not see you. They will probably fire at the Marines. When they get far enough, there will be a huge entrance to fire a rocket at. If you followed the Marines, it will be harder to shoot the aliens on deck. Rapidly shoot rockets at the side entrance of the Scarab. When all forces on deck are defeated, join up with the Marines and jump onto the Scarab. No one will attack you if you try to hide on deck from the Elites.

    Fly away in Metropolis



    Go to Metropolis level (easier in co-op mode). Go in the middle of the bridge where the Banshees come from. From there, the Banshees should attack you. When this happens get in it (knock them out). Fly the Banshee down to where the Covenant ship is located. Have the other player take out the guns on it. Once the guns are destroyed, jump off the Banshee above the Covenant ship. Stay on it. It should take you to a flat surface that in the distance where there are buildings. You can walk through them.
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